And although AI is not perfect the game is not easy at all - you can't create one big army and try to conquer the whole map - the AI will take lots of your cities in the meantime. I found this game (on Normal difficulty) to be hard - I've been playing strategy games for a long time too, but the main thing is not to give up - there is a way to win every single map - it's just bloody difficult to discover it sometimes. I'm playing GOG version and there is no time counter but I'm sure 100+ hours are gone and I haven't even finished one campaign. I almost finished Elven campaign and then I realized that my heroes had really crappy artifacts so I restarted the whole campaign. I usually spent lots of hours on single map at Age of Wonders 3 - I start it and then after 20-30 rounds I restart it and again and again until I finally beat the enemy with absolutely minimal losses. a large with few AI players set to a low difficulty.I disagree that it is the most difficult game ever (there are strategy games that are more difficult trust me - try Fantasy Wars or Elven Legacy maps where getting Golden medal is simply unreal.and you have to save - and load - during the round after almost every single unit that has moved or attacked.). If you need a bit more practice after the campaign, you can always set up a single player map to practice on. Not the expert here, but things will get more difficult as you progress though the campaign, even on the low difficulty setting. The first levels of those act as an introduction, so we've set up the scenarios to not have the AI go for the throat straight away. However, to get started there is the campaign. So, AI will cheat - more starting units, more income - on the higher difficulties. Unlike Civ5 and rts games - like SC2 - there is nothing much to scale in the AI to control difficulty. Although there are some more settings you can tweak in the R(andom)M(ap)G(enerator) and in scenario setup that will make things easier or more difficult, e.g. In AoW3 the main component of difficulty level is the Strategic AI. Not an expert on this, so might be off a bit. at higher difficulty levels you population is harder to keep happy, so growth - etc - was slower. Iirc the Civ5 difficulty settings work mainly by changing the happiness threshold.
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